It should be the experience, that is touching.
What I strive for is to make the person playing the game the director
-Shigeru Miyamoto
My name is Christopher. Welcome to my portfolio website. On it, I will tell you about my background and experience.
Thank you for stopping by and enjoy!
I am a fitness professional turned game developer. I am driven by my passion for video games and a passion to create amazing gaming experiences for all.
Recent graduate of The Tech Academy’s Video Game Developer Boot Camp, and trained and experienced in the following web and programming languages: HTML, CSS, JavaScript, SQL, C#/Unity, and C++/Unreal Engine.
With a passion for game development, I am looking to be a part of the future in gaming.
Let's build experiences together, Contact me below!
You can view my coding/game projects on my GitHub profile here:
Using Unity I created a Galaga-like fixed 2D shooter.
I utilized C# to create a playable character and unique enemies.
I was able to utilize skills learned create various game objects, prefabs, layers, tags, and instances to recreate this classic arcade game.
Using Unreal Engine 5 I created a 2D plaformer called Fox Run
I used 2D assets and Unreal Engines blueprint sytem to create a 2D platformer
The game includes 3 challenging platforming levels in which the player must avoid falling into the environmental hazards of the map.